Why is the MIRV footprint is a circle? In real life it is oval.

The MIRV footprints are simulated as circles in order to simplify the targeting and the execution process for the user. If the footprint were to be modeled as ovals, the missiles could only be launched from a narrow sets of positions and maybe overwhelming the user with complexity.

Will command and control be modeled?

A communication system is modeled but ot very well tested. All commands can propagate from the president to the units through a network of communication relays. However, this system is not very well tested and is reduced to a minimum at the moment. There is no AI available in the simulation, the user is pushing all red buttons.

Will depressed trajectories be possible?

Maybe. The ballistic missiles flight times are only approximate at the moment and serve as an animation. Better models will be implemented in the future.

Will wind direction be considered?

There is a wind database included in the simulation. Winds for each month of a year, four days of a month and four times of a day are available.

What is the engine used for the simulation and will it be online?

The simulation is built in the Unity3D engine. It will not be online, but will be a stand-alone application that has to be downloaded. The size will be 5-7 GB because of the large datasets used in the simulation.